
They should be amazing at mid and long range like this and that's were their meta needs to be. With higher base damage and range modifiers they should be slightly more expensive than smg's. Rifles clip sizes should be around 35-45 bullets per clip and with that buff rifles are likely better mid and long range than smg's (surprise). With smg's my goal is to make most around 27-29 $ per bullet while raising the standards of non Bizon smg's to similar levels of it. If you noticed earlier I said weapon class, rifles and smg's should be more viewed separately in terms of $ per bullet. Got more details in the spreadsheet on smgs as this is the most important part of the changes. MP7's overall similar to MP5's in raw values except Mp7's have best spraying and running accuracy of all smgs. P90's have 60 clip mags now and with the fastest bpm of smgs they are the best to rebuy smg, but also the most expensive ones. MP9's in theory might have the fastest BPM but they are horrible at rebuying (small clip and they have a longer drawing animation). Right off the bat Bizon remain the cheapest rebuy option at 25 $ with the next cheapest at 27.27 $, while remaining in the middle ground of raw smg stats but with the 2nd best reload speed. Smg's in general are the best class of weapons in ze since they do a bit of everything and thus my goal is to make each SMG have a bit of a purpose in small or technical rebuying sort of ways. Clearly unbalanced so my goal is to get it more even and more reasonable in terms of value per weapon rebuy.īizon is king of smg's in GFL. Bizons are the best value in $ per bullet in the server at 21.88, the next best smg in the server right now is mp5 at 34 $ per bullet. The main numbers I use are Price Tag, clip size ,and $ per bullet. To get $ per bullets you get the Price Tag divided by its clip size to get $ per bullet. The reason you use this is to keep track of each weapons classes value since 90 % of players use something like this when considering rebuys.


With me you get a spreadsheet that goes into hardcore details of the weapons and I use some in depth thought process on the value of each weapon. My goal ultimately is to bring most weapons to the level of the Bizon and Negev with only the slightly of nerfs to those weapons (mostly being more reasonable price tags).

With the meta being dominated for years and years with Bizons and Negevs and taking anything other than that completely hurting your team, and this being a casual game-mode, in the end and it's probably healthier to give it some variety in viable weapon choices. Well I did this for Steam Gamers and now I'll do it here as no one seems to want to pull the trigger here as well and get dirty in making some meta changes with weapon clip sizes and the prices tags they have in zombie escape. GMOD Clone Wars RP Game Master Applications
